In V14 how does one build a OSX Client to a Windows server

Julio Carneiro (6/9/14 10:45PM)


Julio Carneiro (6/9/14 10:45 PM)

V14.1 on Windows and I'm trying to build a Server app that will have
both Windows and OSX clients.

I needs to be built (merged) on WIndows, which is where server will
run.

But I can't get 4D V14.1 to build my OSX client! I copied the 4D
Volume Desktop.app to the Windows box.
Build says it is building the OSX client, but nothing shows up on the
built directory. Inside the server folder, there is a Update4DClient
subfolder and therein I can see an 'archive.mac', which I suppose it
the OS Client updater.

But where is the actual 'built client'!

Do I still have to run the build on OSX side? Just to get a 'merged'
Client?

TIA
julio

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